Audience's smartphones and fluctuated overlaid tones This piece is produced live by interaction between Csound and the audience. Simultaneously up to 16 people can join the interaction. The first part is made of many simple decaying tones and the audiece can fluctuate the freqeuncies and the depth of reverb by touching their smartphones. The second part they can modulate the degree of distortion and the panning position of aslowly waving cluster of tones by tilting and moving the smartphones around. The third (last) part has nothing until each of audience touches his/her smartphone. Every time each person touches, a tone is generated, and gradually changes according to how many times they touch. Similarly configured pieces were played on August 10 at CAMK Laptop Music Concert and Workshop (http://www.camk.or.jp/english/exhibition/index.html) and in the digest https://soundcloud.com/kitatoshihiro/camk-music-wave-no-71-2013-08 the 4.00-5.00 part corresponds to the first part, 5.20-6.20 the second, 13.00-17.00 the third (the third part would be softer and beatless in this piece). Born in Nara in 1967. Professor at the Institute for e-Learning Development, Kumamoto University, Japan. Ph.D. in Engineering (Nagoya University, 2005). Fields of interest: e-learning systems, nonlinear systems, electronic music. A board member of Japanese Society for Sonic Arts, and Asia Computer Music Project. Website: http://t-kita.net/ Toshihiro Kita kita@ield.kumamoto-u.ac.jp Japan Kumamoto University Professor Information Technology http://tkita.net/ Inteactive audio Equipment WiFi router (No need to be connected to Internet) Linux Laptop (running Csound) Several Android smartphones to be lent to audience nothing in particluar